Medic Rules.
Each side has one medic for every 4 players. Bandages are allocated as 2 per person (inc medic) each player carries one, the medic(s) carry the rest. These additional bandages cannot be distributed to the rest of the team, the additional bandages must be carried by the designated medic.
When a player is hit they must SHOUT “HIT”, RAISE THEIR ARM, AND/OR STAND UP immediately and can call for a medic. The player hit cannot move. Anyone handling a weapon and/or acting as if ‘in game’ is considered to be still alive and can be engaged. If a live person wishes to move an injured person to a more secure area this may be done using the grab and drag rule.
To grab and drag you must place a hand on an injured players shoulder and the injured player may move while contact is maintains. To simulate injury you are NOT able to run.
The personal bandage (the one carried by each person) may be used by ANYONE to heal that person. To be healed a second time a bandage must be applied by a medic.
The medic can be engaged by the OPFOR. If the medic is hit he cannot heal himself, another player may heal the medic.
Each bandage must stay on for 30mins then it can be returned to the medic. If you have been healed more than once you must return one of the bandages to the medic once the 30mins is up.
If all the bandages are used & someone else gets hit then they are dead. They cannot be put back into the game until another bandage is available. If everyone is hit then the whole team is out.
